This is a Japanese Shrine draft.


This is a Japanese Shrine draft.


This character is wooden doll and so called Mokkun which is made from wood. I used Blender to create this character.






This story is adventure of the main character who is wooden doll in forest and cave.
At the beginning of the story, the main character is walking in the forest, feeling anxious and scared because he is alone and the forest is covered the dark air. These element stimulate his negative emotions. Suddenly, he discovers a red thread and follows it. Along the way, he finds a strange cave and, despite his fear, enters it. Inside, he discovers a beautiful place and feels calm, thanks to a large, magnificent tree.
This red thread is come from the Japanese conventional narrative story which is red thread led us to connect with the good future, fate, and people.

This is a concept art for my final project. And especially, the first image is in front of the cave and the character find the red thread. And the second one is inside the cave and the character arrive the beautiful place.



I got the idea for my work from three elements: a traditional Japanese shrine, a cave, and a big tree. Each of them has a special meaning for me. The shrine represents the connection between people and nature. The cave shows the power of time and the beauty that comes from many small coincidences. The big tree symbolizes life, growth, and strength.
By combining these elements, I wanted to create a beautiful and peaceful scene that draws the viewer into the world of the animation. My goal is to make people feel calm and inspired, as if they are standing inside a quiet place in nature.

The first class is to share our information each other. And we drawn the portrait by using left hand. Furthermore, I could understand about the Unreal Engine and what I should create this unit.
