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Maya

Week 11: Body Mechanics

Spline motion

Final polished body mechanics motion

First, I followed the reference video closely and created the basic movement. The teacher gave me feedback that it was done well. However, I felt that the movement was a little plain, so I decided to add some exaggerated motion. I focused especially on overlapping and anticipating, which made the movement feel more vivid.

At first, when adding overlapping, I moved each backbone one by one. The teacher advised me that it is better to select all the bones and move them at the same time. When I tried this, the movement of the back became more unified.

Also, I learned that for the arm bones, it can be better to switch from IK to FK depending on the motion. Each type of bone has its own characteristics, so it is important to choose the right one according to the situation.

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