This week, I added keyframes between the previous blocking poses to make the animation smoother. I paid attention to small details, like how the feet land and the movement of the toes. I also focused on overlapping and anticipation in the body’s movements.
My teacher gave me advice that the left and right sides of the body move in the same way, which makes the motion look less realistic. So next week, I plan to create a spline animation while making the left and right side movements different.
Blocking 2:

When I am doing the blocking, I noticed that the lines in the Graph Editor often look jagged. This is because the motion is still rough and the keyframes are placed in a simple way. Through this process, I realized that it is very important to only put keyframes where they are really needed. If you add too many keyframes, the motion can become stiff and look unnatural.
So, it is better to start with only the minimum number of keyframes and gradually add more to adjust the movement. This method helps create smooth and natural motion, and it also makes it easier to understand the timing and rhythm of the animation. Blocking may seem like just a rough step, but in fact, it is very important because the way you place keyframes here has a big effect on the final quality of the animation.