Under the Sea
I made an environment (Under the Sea) in UE5 based on references that I researched before.
In the process, I have faced up some difficulties and challenges to achieve our concept image. In particular, it is the most difficult to make water surface and atmosphere in ocean.
To overcome these difficulties, I searched tutorial in YouTube and some website. And then, I found some good reference and tutorial to revise my purposes in UE5. Therefore, I used to this knowledge. I used blueprints for water and sculp mode for making ground and texture and assets from Fab.
Also, I considered about construction of each nature objects such as, rock, coral reef, and sand etc.