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Week 16: Polish Previs Work

I focused on polishing creature animation in this week. In particular, I fixed leg movement, head movement, ear movement, and shoulder movement. But in my point of view, it has still not smoothed body motion.
Also, I joined animation party that gave me a good opportunities to connect with professional artist and student. Additionally, I could get a feedback from professional animators. They said that I need to observe more carefully, for instance, I have to see in foot movement, and how to move leg, and body structures etc.

From these feedbacks, I gonna polish more for achieving natural creature animation and to make a good showreel for getting a job in 3D animation / game industries!

I decided to make jump forward animation shot as advanced animation shot assignment. Because, I would like to make jump and climb up animation shot next time. Therefore, I want to learn and get a simple jump movement in this work.

In my point of view, this blocking is good timing, but it has a lack of anticipation and exaggeration in this motion. So I will ask this point to teacher next feedback time!

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