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Serra Class

Week 6: Projection Mapping in UE5

I learned how to make and revise 3D digital signage by using UE5 in this week. This installation is so called projection mapping as well. And it was really excited for me because I thought that might be difficult for me before I took the class today, however, indeed, it is not too difficult for me.

To sum up key point, first, I decide the camera angle to consider where is from the viewer saw it. And then, I set up moving object from back to front. Also, it is the most important thing is to be aware of what you gonna make 3D advertisement in real field, and fit it correctly in UE5.

And then, to render the video and fix it in after effects. After that, finally, the video shows to the object via screen projector.

By creating an animated video of a moving banana using TouchDesigner, I was able to understand the basic UI operations of TouchDesigner, as well as the overall process of how to generate and export visuals from the software.

Through this project, I also gained a basic understanding of what can be achieved with TouchDesigner, at least in terms of producing and outputting visual content.

Moving forward, I would like to repeatedly practice these fundamental operations and production processes in order to fully internalize them. Based on this experience, I aim to further develop my ability to build interactive structures using TouchDesigner, which is the core of our project.

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